you'll begin with corroded weapons that look just as they've spent a superior piece of their reality at the base of a marsh and soon you find new weapons that look better as well as have enhanced usefulness. As you advance through the diversion you'll discover shotguns, expert marksman rifles, submachine weapons, handguns, and rocket launchers that gleam with basic impacts like shoot and lightning and can destroy adversaries with destructive impacts or hit with such an effect, to the point that it pulls an objective into a horrifying wreckage. There are much older and intense outsider weapons towards the later stages. Additionally, as you utilize a weapon, you'll turn out to be more capable of it, additionally improving the feeling that your character is bitten by bit yet unavoidably turning into a savage warrior who can shoot, break, and consume all obstructions in the way.
Anything that would make me more like that savage warrior you describe would foot the bill for me. I am not sure I get the post but it makes me excited about all the weapons.
I wish they would invent some new weapons, shields, etc. Bring back Atlas and dump the damn Pangolin Turtle shields.
I assume ''as always,'' that, Borderlands uses a procedural process to generate its various guns in certain classes, such as handguns, shotguns, assault rifles, sniper rifles, and more, but with many variations of firing speed, reload speed, damage type and more.
I heard there is a Borderlands 3 fan with terminal cancer who got a weapon named after him. Shoutout to Gearbox for doing this.